Creating the Sky Box
Hello world!
In this post I will be going through the some highlights of the process of making the background used in Tic Tac Toe Spa.
Most of the art in game has been created in Affinity Designer...
I work a lot with Affinity Designer in my art making, a find it very intuitive to use and find myself recommending it alot to fellow designers all the time.
The background art piece of Tic Tac Toe Spa is wrapped in a cube shaped skybox. A forest holding space for a Mayan temple (just because I can) created by combining some old previously created assets with some new vectors. Horizontally, these images are easily tilable at the edges through a vertically placed culm of bamboo. Vertically the bottom part fades into white to add to the sense of fog / steam.
Due to the constraints of the camera controls in game, I was able to get away with some extra half baked sections that may pass unnoticed.
Some aspects of this piece are not directly visible to the player such as the top foleage that over to the sky box's top image from which I only wanted to get a nice small detail - the sense of light passing through the dark foleage; an effect that can only seen be seen when looking down on the water at a certain angle and noticing the reflection.
Many times in this kind of work, I throw a ton of vector layers into these projects that I must split the project file in several pieces to be able to easily focus on such details due to my PC's comprehensible performance. In this case, I ended up spliting background and foreground joining them later on to make the final piece.
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Aside from all the above, an interesting aspect of creating art is that through the process of finding the feel we intend and applying filters over filters sometimes we come across derivative nice pieces such as this one below:
A dark filter that happily reminded me of a retro 16-bit console game.
Can you guess which one? Feel free to comment in the section below.
'til next time
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See ya!
Tic Tac Toe Spa
Created with babylon.js
Status | Released |
Author | Samuel Sousa |
Tags | babylonjs, Board Game, Casual, Family Friendly, Local multiplayer, Tabletop, Touch-Friendly, Turn-based, Two Player, webgl |
Languages | English |
Accessibility | Color-blind friendly, Textless |
More posts
- The Creation Tools28 days ago
- Tic Tac Toe Spa is now live!35 days ago
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